Women over 18 years old make up 36% of the gaming population, followed by adult men at 35%.
Sadly enough, the gaming industry haven't caught up with these numbers,
sexism still runs through the gaming industry, using women as an object rather than a human.
in the last of us ellie are portrayed as an object the player uses to pass through an obstacle.
in super mario, princess peach are portrayed as a damsel in distress in which the player must rescue.
No comments:
Post a Comment